My name is Patrick and I'm a Game Developer and Software Engineer with more than 15 years of software development experience. I have created over 70 desktop, web and mobile applications and games as I have love and passion for programming. I also like innovative technologies and have a broad view of the IT industry.

I'm an owner and founder of gameDNA, an indie game dev team. I developed by myself from scratch to release a multiplatform endless running game CHASERS and managed to optimize it to run 3 times faster on Nexus 4. I was and I am responsible for gameplay development and almost every feature of the game. You may also know me by successful and unique plugins (free and paid) which greatly expanded capabilities of Unreal Engine 4 and help other developers with an implementation of ads, analytics, social networks and much more in their own games. Besides, I support the development of Unreal Engine 4 by contributing features and bugfixes to the engine's official GitHub repository.

Games, technology, innovations, music, travels, cycling and healthy lifestyle are what I like the most. Living in New York City is the biggest dream of my life… and I believe dreams come true!

This website will be focused on game development especially in Unreal Engine 4 (tutorials, guides, examples) but you will also find here something about my travels and thoughts.

You can learn more about me and my projects in ABOUT ME and PROJECTS sections.